The Ruins of Darksbay

many mobs have: Object: a ruby wand [ruby wand object] Item type: Wand  Effects: !Rent Location: TAKE HOLD Weight: 2 Value: 2200  Level Restriction: 17/27 It has 3 of 4 charges of level 23 "acid blast" The item's magical nature seems unstable, and it will not last long. Object: a bloody scroll [scroll bloody] Item type: Scroll  Effects: !Rent Location: TAKE HOLD Weight: 2 Value: 1500  Level Restriction: None Level 28 of "hellfire" The item's magical nature seems unstable, and it will not last long. A knight's spirit, A knight sergeant Object: a pair of white silver leg plates [plates silver white] Item type: Armor  Effects: Glow !Evil !Sorcerer Location: TAKE LEGS Weight: 13 Value: 2  Level Restriction: 24/35 AC-apply is 5    Armor type is Light This item appears to be in perfect pristine condition. Affects: +31 to HitPoints +2 to Dex A knight sergeant Object: a scarred battlesword [battlesword blade] Item type: Weapon  Effects: !Sorcerer !Monk Location: TAKE WIELD Weight: 18 Value: 2  Level Restriction: 15/26 Damage dice is 4d6 Weapon Proficiency type is sword fighting This item appears to be in perfect pristine condition. Affects: +16 to HitPoints +2 to Hitroll Troland a small silver locket Item type: Trash  Effects: Glow Location: TAKE NECK Weight: 3 Value: 80  Level Restriction: None Object: the sash of purity [sash purity white] Item type: Worn  Effects: Glow !Evil !Sorcerer !Rogue Location: TAKE ABOUT Weight: 6 Value: 2  Level Restriction: 24/35 This item appears to be in perfect pristine condition. Affects: +28 to HitPoints +1 to Str Object: the gauntlets of Troland [gauntlets troland] Item type: Armor  Effects: Glow !Evil !Neutral !Sorcerer Location: TAKE HANDS Weight: 5 Value: 4  Level Restriction: 30/40 AC-apply is 4    Armor type is Light This item appears to be in perfect pristine condition. Affects: +32 to HitPoints +2 to Hitroll various mages: Object: the robe of Sorcery [robe sorcery] Item type: Worn  Effects: Magic Location: TAKE ABOUT Weight: 8 Value: 110  Level Restriction: 18/29 This item appears to be in perfect pristine condition. Affects: +3 to Int +26 to Mana The Demon Lord Object: a strip of flayed flesh [strip flesh] Item type: Worn  Effects: !Good !Neutral !Sell Location: TAKE WAIST Weight: 6 Value: 30  Level Restriction: 23/34 This item appears to be in perfect pristine condition. Affects: +33 to HitPoints Object: the shroud of Chaos [vortex shroud] Item type: Armor  Effects: Hum Invis Magic !Good !Sell Location: TAKE ABOUT Weight: 9 Value: 100  Level Restriction: 26/37 AC-apply is 0    Armor type is Light This item appears to be in perfect pristine condition. Affects: -25 to Armor -2 to SaveSpell !!! SKINNED Object: a horned demon's skull [skull demon horned] Item type: Armor  Effects: !Good !Neutral !Sorcerer Location: TAKE HEAD Weight: 12 Value: 150  Level Restriction: 25/34 AC-apply is 3    Armor type is Light This item appears to be in perfect pristine condition. Affects: +22 to HitPoints +3 to Damroll Alzkharim the necromancer Object: a band of darkness [band shadow] Item type: Worn  Effects: Magic !Good !Evil !Sorcerer Location: TAKE WRIST Weight: 3 Value: 340  Level Restriction: 21/32 This item appears to be in perfect pristine condition. Affects: +4 to Hitroll +2 to Damroll Object: a book of blood rituals [spellbook book] Item type: Tome  Effects: !Good !Neutral Location: TAKE HOLD Weight: 2 Value: 50  Level Restriction: 29/40 This item appears to be in perfect pristine condition. Object: an entropy field [field box] Item type: Armor  Effects: Hum Invis !Good !Evil !Monk !Rogue !Sell Location: TAKE ABOUT Weight: 15 Value: 350  Level Restriction: 31/40 AC-apply is 8    Armor type is Light This item appears to be in perfect pristine condition. Affects: +49 to Mana -10 to Armor a fallen paladin Object: an unholy shortsword of Ashatem [shortsword black] Item type: Weapon  Effects: !Good !Neutral !Sorcerer !Monk Dagger Unholy Location: TAKE WIELD Weight: 4 Value: 600  Level Restriction: 26/35 Damage dice is 6d5 Weapon Proficiency type is dagger fighting This item appears to be in perfect pristine condition. Affects: +5 to Hitroll +4 to Damroll -1 to Wis a human skin parchment: This strip of human skin is written upon in a splotchy ink that is most likely blood. "And unto the hands of the smiths of chaos were given lore and         secrets to bring to the darkness weapons of power, thereby to          quench the light eternal in the hands of the Chosen of the          paths of Blood! By the teeth of the sabretooth did the shadow          knights tear their foes, ingots of red adamantite were piled          high to arm the horde! Rare emerald runes were torn up from          the darkness under earth, to feed the darkness above. All          went forth in wave upon wave of shadow, and the last bastions          of light trembled. Still, the warpstone tokens poured into the          vaults of the smiths, and vials of green liquid were brought to          them, that the balefire might awake. Those knights of the Hells          so armed by the weapons forged by these things swept through          the lands, and none could stand. Such is the will of the Chaos Gods. So shall it be done again."                     D                      |              o---o---o              |          C---o          |          o          |          o          |      F   o               B      |   |               |      o   o---o---o---o---o---o---o      |   |                       |      o   o                   o---o      |   |                       |      o   o---o---S           S2  o      |   |       |           |   |      o---S       o           o---o      |   |                       |  S4--o   o           Z           o          |           |           |          o---o---o---o---o---o---o                      |           |                      o           S3                      |                  o---o                      |                      o---o                      |                      @                      A                      |              o---o   o              |       | o---o---o  o                  |       | o---o---o---o |  |              o   o---o |                     Y  Z:  Up to level Y  Y:  Down to level Z  X:  2d, n, d  Sn: Search here S2: Down, search, head to the south area to kill the varrangoins, then The Demon Lord !trap/!shieldroom A: NPK, an altar B: a mad sorcerer C: NPK D: Follow the path down to Troland E: Up to a decrepit necromancer, down to a fallen paladin S4: Search for a bone key, unlocks F F:  Up to a locked door, follow the path up to Alzkharim and a swirling mass of light. Above Alzkharim is a room I can't enter as an nrogue